4/16/2023 0 Comments Terragen butte tutorialSince the last time we spoke I made a change in my professional life, moving from my design engineer work over to an IT-based position. ![]() How have you been?ĭG: I have been doing well. When I came over just with a bag of puppets from Europe I got acquainted with Walt Disney, and he helped me all the time.”Įxcerpt from our interview with Danny GordonĭAL: Danny, welcome to the Digital Art Live magazine interview. “I had my training in Puppetoons, which is basically special effects, so I decided to go in my favourite field, into science fiction. We’re pleased to have a long interview with the late George Pal, maker of movie classics such as The Time Machine (1960). As the construction progressed, a story slowly developed.” This was followed by some test builds I got a feeling for working with the settings of the grid in order to build everything exactly together. “I came up with the idea of a Dwemer antenna system. We visit Bavaria to catch up with Alois Reiss, who has been making Skyrim game mods featuring ancient Dwemer ruins. “Right now I am concentrating on mastering Vue & Plant Factory ‘learning projects’ that are still sitting on my desktop … I have been watching tons of tutorials that are available for Vue … many are extremely in-depth and helpful.” Get started now by getting instant access to the FREE PDF version of our magazine every month and you’ll also be alerted to our new podcasts and our live webinar events.ĭanny is a veteran landscape artist, and he now heads up the NWDA group of freelance 3D landscape artists. We revisit the world of Alois Reiss, who takes a more ’deserts’ approach to the theme. Our third interview is with movie genius George Pal, who filmed such settings to great effect, offering us killer jungle ants in The Naked Jungle, the lush far-future forests of The Time Machine, and the Mayan settings of his 1975 Doc Savage movie. In this issue we’re pleased to have an interview with Danny Gordon of NWDA, home to a group of amazing landscape and vegetation artists who work at a high level. Who has not thrilled to the sort of spidery and bat-haunted temples that so often entice an intrepid adventurer or nefarious wizard, offering them tantalising dreams of fabulous treasure or forbidden knowledge? ![]() ![]() Such temples and ancient libraries have been a theme of science-fiction since the beginning, paralleling a century of real-world discovery from the 1840s to the 1940s. This month we explore the classic theme of ruined and long-abandoned temples.
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